Level | Spell | Cost | Range |
1 | Conjure Zombies | 1/2 Game-Turn | in hex only |
Force Wall | 2/hexside | 7 hexes | |
Teleportation Protection | 2 | in hex | |
2 | Conjure Centaurs | 1/Game-Turn | in hex |
Fear | 3/unit | 7 | |
Manna Transfer | 2/1 | in hex | |
*Morale | 3/Unit | 7 | |
River Crossing | 2/hex | 10 | |
3 | Conjure Wyverns | 1.5/Game-Turn | in hex |
*Dispel Magicks | 3 | variable | |
Enhance Stature | 1(2)/Game-Turn/Dip. Pt. | in hex | |
Forest | 2/hex | 5 | |
Immobilization | 1/Unit | 7 | |
Monsoon | 5 | unlimited | |
*Vortex Suppression | 2/Vortex | 10 | |
4 | Building | 5 | 5 |
Conjure Kobolds | 1/Game-Turn | in hex | |
Disintegration | 6 | 5 | |
Ersatz Winter | 8 | unlimited | |
Teleportation Control | 4 | in hex | |
Vortex Creation | 2/Vortex | 5 | |
5 | Banish Conjured Troops | 3 | 7 |
Conjure Wraiths | 1.5/Game-Turn | in hex | |
Planar Return | 6 | unlimited | |
Summon Demon | 4 | in hex | |
6 | *Banish Demon | 6 | 4 |
Berserkergang | 2/Unit | 7 | |
Bind Demon | 4/Game-Turn | 15 | |
Conjure Demons | 2/Game-Turn | in hex | |
Firestorm | 10 | 5 | |
Summon Force | All (min 5) | in hex 0606 only | |
7 | Wizard Wheel | All (min 6) | 0.5 x Manna Points |
Stronghold Name | Type | Shift | Strength |
Balkathos | Capital | 2 | 10 |
Battleaxe Stronghold | Castle | 1 | 5 |
Castle Brandon | Castle | 1 | 5 |
Castle Dalarna | Castle | 1 | 5 |
Castle Gund | Capital | 2 | 10 |
Castle Krawn | Castle | 1 | 5 |
Citadel of Blood | City | 2 | 10 |
Citadel of Ice | Castle | 1 | 5 |
Gateway to the Empire | Castle | 1 | 5 |
Glade Keep | Castle | 1 | 5 |
Hex 0319 | Capital | 2 | 10 |
Hex 0630 | Capital | 2 | 10 |
Hex 1341 | Capital | 2 | 10 |
Hex 1528 (capital of Neitherworld) | Capital | 2 | 10 |
Hex 3425 | Capital | 2 | 10 |
Hex 3808 | Capital | 2 | 10 |
Iron Fortress | Castle | 1 | 5 |
New Orc City | Capital | 2 | 10 |
Nuara | Capital | 2 | 10 |
Rykalla | Capital | 2 | 10 |
Strakhenville | Capital | 2 | 10 |
Temple of the Corflu Cultists | City | 2 | 10 |
Urf Durfal | City | 2 | 10 |