English Translation
Sat Oct 27 18:42:46 GMT 2001 |
Missions | Lord Fiddlebottom | Col. Bubble |
Agent X possesses incriminating photos of the Ambassador with Mme. Zsa Zsa.
Locate Agent X and destroy the evidence! (Move any of your pawns to Agent X.) | Alpha | Bravo |
Headquarters to Lord Fiddlebottom: You are being followed!
Murder is indicated. Proceed immediately to your yacht! (Move Lord Fiddlebottom to space 5.) [Fiddlebottom escape route in 3-player game.] | Alpha | Charlie |
Mme. Zsa Zsa has the microfilm in her left shoe.
Find her and acquire the film! (Move any of your pawns to Mme. Zsa Zsa.) | Alpha | Delta |
Information from Miss Trustworthy: Agent X is trying to assassinate the Ambassador.
Take Agent X out of circulation! (Move any of your pawns to Agent X.) | Bravo | Alpha |
The ambassador is trying to meet with Mme. Zsa Zsa.
This must not be permitted under any circumstances. (Move any of your pawns to the Ambassador.) | Bravo | Charlie |
To Colonel Bubble: They know that you are 001.
A balloon will pick you up at 2300 hours at the old arsenal! (Move Colonel Bubble to space 1.) [Bubble escape route in 3-player game.] | Bravo | Delta |
Operation "Microfilm" is terminated! Lord Fiddlebottom should proceed to the Hotel Gritti.
There he will receive new instructions. (Move Lord Fiddlebottom to space 7.) | Charlie | Alpha |
The Ambassador is a traitor!
He should be immediately arrested! (Move any of your pawns to the Ambassador.) | Charlie | Bravo |
The Ambassador is in danger and must immediately return to the Embassy!
Provide him safe conduct! (Move the Ambassador to the Embassy.) | Charlie | Delta |
Mme. Zsa Zsa is trying to hand the microfilm over to Agent X.
Catch and arrest her immediately. (Move any of your pawns to Mme. Zsa Zsa.) | Delta | Alpha |
To Colonel Bubble: rendezvous with Lord Fiddlebottom!
He has a message for your ears only! (Move Colonel Bubble and Lord Fiddlebottom to the same space.) | Delta | Bravo |
An accident has been planned for the ambassador!
Hide the ambassador in Giudecca's Abbey. (Move the Ambassador to space 8.) | Delta | Charlie |
Missions | Mme. Zsa Zsa | Agent X |
The Ambassador should be kidnapped without being seen
and hidden in the usual ways.
(Move any of your pawns to the Ambassador.) | Alpha | Bravo |
Radio squawk from Headquarters: Colonel Bubble is 001, the Great Zampano. He should be
taken alive!
(Move any of your pawns to Colonel Bubble.) | Alpha | Charlie |
Mme. Zsa Zsa's secret affair with the Ambassador has become known.
She must find the Ambassador and together they must flee. (Move Mme. Zsa Zsa and the Ambassador to the same space.) | Alpha | Delta |
The Ambassador was only bluffing! His TOP SECRET notes are totally worthless.
He must be got out of the way!
(Move any of your pawns to the Ambassador.) | Bravo | Alpha |
Mme. Zsa Zsa must secretly rendezvous with Agent X and give him the Microfilm.
(Move Mme. Zsa Zsa and Agent X to the same space.) | Bravo | Charlie |
Lord Fiddlebottom knows everything about the whereabouts of the Microfilm.
He must absolutely be got out of the way! (Move any of your pawns to Lord Fiddlebottom.) | Bravo | Delta |
General Sing has arrived. He wants to "interview" Colonel Bubble.
Keep him away!
(Move any of your pawns to Colonel Bubble.) | Charlie | Alpha |
Someone is close at the heels of Mme. Zsa Zsa! She should immediately proceed
to board the freighter Cape Brain and disappear!
(Move Mme. Zsa Zsa to space 4.) [Zsa Zsa escape route in 3-player game.] | Charlie | Bravo |
Agent X should transfer the Microfilm to General Sing.
Rendezvous point: haunted house. (Move Agent X to space 2.) | Charlie | Delta |
The Ambassador is exposed as our courier.
He must be immediately brought to the train station and board the Orient Express! (Move the Ambassador to space 3.) | Delta | Alpha |
Lord Fiddlebottom is trying to do in Mme. Zsa Zsa with poisoned lipstick.
Take him out of circulation!
(Move any of your pawns to Lord Fiddlebottom.) | Delta | Bravo |
To Agent X: leave Venice immediately! Rendezvous point San Isepo.
A speed boat is waiting there. (Move Agent X to space 6.) [Agent X escape route in 3-player game.] | Delta | Charlie |