Combat
Giant defeats Prince and lower except Toadstools
Prince defeats Dwarf and lower
Dwarf defeats Frog and lower
Frog defeats Toadstool
Toadstool defeats Giant
Spells can only be cast on pieces in magical domains, i.e. the domains which have names. All spells can refer to one's own or another player's pieces.
Transfer Spells
Single Transfer
If a piece you want to move is in a named domain,
play a card of the same color and type and move it
to the first named domain along whichever path you
choose (thus, it moves at most 2 domains).
Double Transfer
Same as above, but requires 2 cards of same color and
type and can move up to 4 domains.
Triple Transfer
3 cards and up to 6 domains.
Quadruple Transfer
4 cards and up to 8 domains.
Transform Spell
Transform a piece from 1 type to another.
Play 1 card to match the existing piece and another
to match what the piece should turn into. Both
must be the same color.
Vanish Spell
Play a card to match a piece and a Null card and
the piece is removed from the board.
Materialize Spell
Play a card to match a piece and a Null card and
the piece is placed on any named domain.
Cancel Spell
Null cards may be used to cancel any spell, including
Cancel Spells. One Null card must be played for each
card in the spell to be cancelled. If the last player
to complete Cancel Spell is the player whose turn is
next, that player loses his turn.