Before play: vote on the status of LA'DAU
Tech Level of Base | Max Range for Interstellar Operations |
3 | 3 systems or less |
2 | 2 systems or less |
<=1 | Adjacent system only |
Stargate is equivalent to making the Base adjacent to every target and costs +1 RP whenever used. However, if both Base *and* Target have Stargates, added RP cost is 0. There is never a range penalty to ER due to Stargate, but Base Tech Level of at least 2 is necessary.
Number | Players | Description |
26 | 1 | Solitaire empire building |
27 | 2 | Two small empires clash |
28 | 3 | Three systems, one per corner of the board |
29 | 3-5 | Large empire in center surrounded by hostile neighbors |
30 | 3-5 | Smaller empire in revolt surrounded by hostile neighbors |
31 | 4-5 | Five more or less equal empires (most balanced) |
32 | 5 | Five larger "equal" empires |
33 | 3-4 | Smaller empires after Draka have struck (very good for 4) |
34 | 4-5 | Tiny former empire makes a comeback against larger neighbors |
35 | 2-5 | Grand scenario in which players enter randomly |
Sword and the Stars Terms | Empires equivalents |
event chit | event card |
exploitation | plunder |
government sectors | leader statures |
ideology | religion |
operations | endeavors |
conquest | conquest |
raid | pillage |
communicate | diplomacy |
intercept | defense |
guardian web | fortification |
govern | rule |
stargate | --- |
outworlder | magnate |
planet number | population |
race | language |
raider | raider |
resource points | gold |
star system | area |
target system | target area |
taxation | taxation |
tech level | social state |
total war | --- (Crusade) |
treaty | claim |
unrest & rebellion | unrest & rebellion |
special sessions | diplomatic parleys |
trade connections | diplomatic ties |
draka | mongols |
tech advance | year of plenty |
tech decline | year of famine |
revolt | outbreak of heresy |
tech failure | epidemic |
tech breakthrough | --- |
government toppled | leader dies heirless |
epidemic | epidemic |
lynlynan's syndrome | plague |
treaty signed | recognition of claim |
diplomatic success | dynastic inheritance |
confederation influence | influence in church hierarchy |
trade disrupt | diplomatic coup |
resource output grows | enlargement of demesne |
weapon advance | weapons advance |
tactical advance | tactical systems |
ideological fervor | missionary fervor |