[Klunker variant for two]
in which a virtual player is created
Setting up:
Set up as normal, but set up and deal cards off to the side for a third player position as well. This is the virtual player.
Playing the game:
The game proceeds as normal with a few exceptions. The human players proceed as normal. The virtual player take actions according to the following rules:
During this phase the virtual player always places last, regardless of its place in the turn order. The virtual player's hand cards are revealed and the two players together make the following determinations.
Cards the virtual player will save are all of the following:
4 Cards rule: However, the virtual player will never cause more than 4 cards to be present in the show window. Should the above rules indicate that this should occur, choose the cards to be placed, if any, randomly.
The virtual player places into its show window any cards it does not decide to save except that cards not placed into the show window via the 4 Cards rule are not placed into the safe either.
If no cards would be placed into the window and the window is empty:
If no cards would be placed into the window and the window is not empty, the virtual player simply does not add any cards to the window.
In this phase the virtual player takes its turn in normal order:
Taking its turn in normal order, the virtual player buys
The game ends and is scored normally. Be careful not to let the virtual player win.