Games For Children Aged 7 and up
Kariba
unknown; Goliath; 2-6; 20-40; 7+
There is a round card holder which has a space to store
the deck in its center. Each player has a hand of five
cards and plays as many as he likes of the same type
into the corresponding position around the lake. If
more than three are played, these chase the weaker
animal to the left (there is a power cycle similar to
Franks Zoo
which includes elephants, lions, zebras and mice) and
so the player collects them for points.
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Mäusezocken
Reiner Knizia; Sirius/Hutter Trade; 2-4; 15-20; 7+
Hungry cats try to catch mice of different colors by
rolling dice. Rolling the same color on two dice
permit stealing them from an opponent. But in this
push-your-luck affair you lose everything if unable
to catch something after a roll.
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Orient Bazaar
Jesper C. Nielsen; LEGO; 2-4; 10-20; 7+
Collect as many items of a color to sell them at the
highest price. Golden goblets are wild cards that can
be used in any collection. The bazaar can close other
shops, swap an item with another player or sell a
collection. Dice rolling also plays a role.
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Tricky Safari
Corné van Moorsel; Cwali; 2-4; 25; 7+
Players take their turn as paparazzi, not in Hollywood, but
at a safari park. Following animals around isn't easy though
because the rules move them around and nobody will pay for a
shot of a backside so you need to guess where they will be
ahead of time and get there, which is made more difficult
because you can only move in straight lines and not through
water or trees.
The winner is the first to photograph all 10 animals.
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